While preparing for the launch we were assembling the big systems that shape the game world itself. Here are four of them: all are already running on the server and have been through testing.
The Skill Atlas
Our main pride, inspired by Path of Exile. The outdated title system gave way to a full talent tree with three branches: more than 240 nodes, among them 22 keystone perks and 118 notable nodes with unique effects. Every player builds their own progression, and two characters of the same class rarely end up with the same set.
Aurora Arena
We polished the classic 3v3 format and built a stable 1v1 from scratch, something the original game never had. Both modes keep separate ratings: one for teams, one for solo fighters.
Guild Bank
A safe and convenient vault for your guild:
- three roomy tabs;
- flexible access rights;
- a clear history of every operation.
Every vulnerability and dupe found during testing has been closed.
In-game shop
The interface got noticeably better: we reworked item sorting and added a handy overall rating system.
Work is in full swing, and there is much more custom content ahead.


